Deal or no Dell
deal, or, no, dell
Stop Otis from getting his naughty paws on Dexter's beloved Crimbley Dell with our game 'Deal or no Dell' Use your patience and wit to out fox the wiley Otter! Simply print out the character cards 4 times cut them all out and you're ready to deal!
Here's how you play:
Decks One - and a mental image of a clock
Players One
Aim To reveal every card on the table
Deal 13 piles of four cards - 12 in a circular pattern as if on to the hours of a clock, and one into the clock's centre.
Turn over the top card of the central pile. Tuck it, face-up, beneath whichever hour pile matches its rank (ie five o'clock for a five, one o'clock for a one, then turn over that pile's top card. the Otis the Otter cards to the centre. Repeat the process with the new card.
Play continues in this way until it can no longer continue.
You win if all the cards are turned face-up, but if four kings appear first you lose as there will be no card to flip - so have another go.
Good luck in saving the Dell!Print Page 1print page 2
deal or no dell